For a school project, I made my first game--Kanji Invaders. I originally intended it to be a Gradius clone but I did not use any game engine, I coded it manually from scratch using C++ and SDL2, so it was an almost impossible task given the time that I have. So I made Kanji Invaders, a Gradius-like game (I guess more like Space Impact) with kanji characters as your enemies. It is my first game, but also the first music soundtrack that I composed. You may listen to the complete 3-song original soundtrack here. Or you may go to the games's page to download it.
This is the first song that I composed ever. I put the very limited knowledge of music theory that I know into good use here. I don’t even know why, but I decided to give an electronic atmosphere to the game’s soundtrack, with aggression and wonder. And the result is this.
Just your typical in-game song. Pretty bad, I know, but, yeah. It’s not like I’m a composer anyway.
The boss theme. The mastering was okay, but maybe the song itself needs a more something. But it’s a boss theme–compare it with Gradius boss themes and you should understand that it’s enough as it is :)